CONSOLE TESTED
2
English guides mapped to source articles with accepted Screeps Console testing.
RECENTLY VERIFIED
Documentation review and offline simulation do not automatically count as live proof. A guide appears here only after its shared Markdown verification state explicitly accepts Console or live multi-tick evidence; structured evidence then adds bounded runtime detail.
CONSOLE TESTED
English guides mapped to source articles with accepted Screeps Console testing.
LIVE MULTI-TICK
English guides mapped to source articles with accepted live multi-tick room evidence.
SCREEPS CONSOLE
Use dryRun to validate a WORK-CARRY-MOVE body, submit one safe spawnCreep() request, read its return code, and verify the new Creep across later ticks.
Verified Aug 11, 2026 · shard3 · W39N53 · 3 structured evidence recordsLatest structured evidence: EV-1EB26EDDC7D65006ADB2 · StructureSpawn.spawnCreep · returned -6 · Game.time 82174496 · Real Screeps Console observation: with Spawn1 idle in W39N53, room energyAvailable and energyCapacityAvailable were both 2300. A dryRun StructureSpawn.spawnCreep request used 24 WORK parts costing 2400 Energy and returned ERR_NOT_ENOUGH_ENERGY (-6). This proves the insufficient-Energy dry-run return path only; it did not start a spawn.
SCREEPS CONSOLE
Build one Upgrader1 loop that harvests from an active Source, moves within Controller range 3, spends Energy with upgradeController(), and switches state across ticks.
Verified Aug 11, 2026 · shard3 · W39N53 · 2 structured evidence recordsLatest structured evidence: EV-FAE0F4BC885D92F8A363 · Creep.upgradeController · returned -9 · Game.time 82172807 · Real Screeps Console observation using fresh Game lookups in the same expression: har_W39N53_2609 had 5 active WORK, 50 Energy, and range 15 to the room Controller. Creep.upgradeController returned ERR_NOT_IN_RANGE (-9); immediately observed Energy remained 50 and Controller progress remained 627315.