ABOUT THE PROJECT

Build, run, observe, and improve

Linqingan is a public Screeps learning and engineering project focused on practical JavaScript, transparent verification, return-code debugging, and tools that help players reason about systems across ticks.

Linqingan profile

AUTHOR AND MAINTAINER

Linqingan

The site documents Screeps learning, automation systems, code maintenance, and the process of turning isolated snippets into observable systems. The project has been maintained publicly since July 2026, with source code, changes, limitations, and issue reports available for independent review.

English guides
64
Knowledge modules
8
Topic archives
16
Working tools
2

PUBLIC PROJECT HISTORY

What can be checked independently

The site avoids unverifiable experience claims. The public repository, production branch, quality checks, change history, article feedback, and issue tracker provide evidence visitors can inspect.

  1. JUL 2026
    Public English section established

    English navigation, roadmap, knowledge modules, references, search, tools, and content registries were published as a connected system.

  2. CONTINUOUS
    Production and content checks

    Content, routes, links, types, lint, accessibility basics, simulations, production builds, and bilingual Lighthouse routes run before release.

  3. PUBLIC
    Changes and limitations remain visible

    Pull requests, repository history, issue reports, evidence boundaries, and known limitations remain available for review.

EVIDENCE LADDER

Every technical claim has a visible boundary

The site does not present syntax checks, offline simulations, Console tests, and live multi-tick behavior as equivalent evidence.

  1. 01
    Source review

    Read the source, identify the intended task, and separate confirmed facts from assumptions.

  2. 02
    Official API check

    Verify methods, constants, return codes, ownership rules, and timing behavior against official documentation.

  3. 03
    Syntax and offline checks

    Check JavaScript structure, calculations, state transitions, and deterministic examples without claiming live-room proof.

  4. 04
    Console and live-room evidence

    Mark real Console output, screenshots, or multi-tick tests only when the evidence exists; otherwise the guide says it is pending.

EDITORIAL POLICY

One problem, one clear outcome

Each guide targets a defined search intent, separates minimal code from guarded production logic, identifies expected results, and avoids inventing live-game evidence.

Read the verification method →

TEST ENVIRONMENT

Evidence states where it came from

Documentation checks, JavaScript syntax, offline simulations, Screeps Console observations, and live-room tests are recorded separately. A published page is not automatically marked live-tested.

Review evidence priorities →

OPEN DEVELOPMENT

Issues and changes stay public

The website repository, change history, pull requests, and issue tracker are public so technical claims and implementation decisions can be reviewed.

Open the repository ↗

LIMITATIONS

No hidden live-game claim

Tool results remain calculations or static snapshot assessments. Real screenshots and live-room evidence are added only when the underlying session evidence exists.

Read the verification method →

CHANGELOG

Review completed changes

The English changelog summarizes meaningful interface, navigation, tool, search, performance, verification, and SEO updates.

Open the changelog →

CONTACT

Report a technical problem

Provide the affected URL, Screeps object or API, return code, expected behavior, actual result, and relevant Console output. Remove account secrets before posting.

Open an issue ↗