SCREEPS KNOWLEDGE OS · LEARN · BUILD · SOLVE · VERIFY

Screeps Knowledge OS: from problem to verified fix

Linqingan connects tutorials, API references, tools, Resolver, Doctor, and Runtime Evidence into one path: learn the system, build code, diagnose failures, and verify the result. If you do not know where to start, start with Doctor.

81 published English guides · 8 knowledge modules · 8 working tools

Doctor uses bounded read-only Snapshots locally in the browser. Every guide keeps its own verification level.

SCREEPS KNOWLEDGE OS

Connect learning, building, debugging, and verification

Linqingan is more than a guide library. Tutorials build the model, APIs and tools help you build, Resolver and Doctor help you debug, and Runtime Evidence verifies what the system can actually prove.

01

LEARN

Understand the system

Follow the beginner roadmap or jump into a structured knowledge module instead of reading by publication date.

02

BUILD

Write with references and tools

Move from API contracts to calculators and planners before changing colony code.

03

SOLVE

Diagnose from symptoms and evidence

Use Doctor for a bounded Snapshot, then continue through deterministic Resolver and Diagnostics paths.

04

VERIFY

Separate claims from runtime proof

Check documentation, offline, Console, and live-room evidence without treating them as the same level of proof.

DIAGNOSTIC ASSISTANT

Start with Doctor when you do not know what evidence to collect

Doctor currently supports Spawn not working, Creep not moving, and Creep not harvesting. It parses bounded read-only Snapshots locally in the browser and hands anything unproven back to the canonical Resolver.

Local parsing · no Screeps token · no game actions
Current Doctor slices
Spawn not workingCreep not movingCreep not harvesting

ENGLISH FOUNDATION

Beginner lessons, references, and API safety guides

Browse the guide library →

The English section combines navigation, reference pages, search, verification rules, functional tools, and focused guides. Each guide is organized for a clear English search intent rather than translated sentence by sentence.

81published guides
8working tools
8knowledge modules
  1. 01
    First Creep sequence

    Harvest Energy, deliver it to a Spawn, and understand WORK, CARRY, and MOVE.

  2. 02
    Reference pages

    English error-code and glossary pages for quick lookup while reading code or the official API.

  3. 03
    Practical tools

    Body, room, Market, Controller, Lab, Spawn, hauling, and Tower tools with explicit calculation boundaries.

  4. 04
    Transparent publication checks

    Each guide identifies the source, API, syntax, offline, Console, and live-room evidence that actually exists.

KNOWLEDGE MAP

A structured Screeps knowledge base

Browse the subjects the English section covers without mixing beginner lessons and advanced engineering into one list.

8 subject modules81 published guides
Open the knowledge map →
  1. 01Memory and Code Structure
  2. 02Spawn and Creep Lifecycle
  3. 03Room Economy
  4. 04Movement and Vision
  5. 05Controllers and Expansion
  6. 06Construction and Defense
  7. 07Market and Advanced Resources
  8. 08Operations and Debugging