OBJECT HUB

StructureTower API Hub

A focused hub for Tower attack, heal, repair, range falloff, Energy budgeting, and defense planning.

A Tower has one primary action opportunity per tick. Target selection, range falloff, Energy, and multi-Tower output belong to the same defense decision.

API

Covered API surfaces

These entries come from the shared quick-reference dataset. The highest-value surfaces stay visible; secondary entries remain available on demand.

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Structures

tower.attack() / heal() / repair()

Use a Tower's attack, heal, or repair action. These actions share the tick's action opportunity and scale with range.

Towerattackhealrepair
Open in API reference →

RETURN CODES

High-signal return codes

These are the return-code paths already connected to this object in the site's existing guides and error reference.

GUIDES

Focused guides

Use the focused guides for workflow details instead of duplicating full tutorials on this hub.

LEARN

Knowledge modules

PROVE

Runtime verification

Only guides that pass the existing Markdown acceptance boundary and have an accepted Console or live verification level appear here.

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No related guide is publicly Console/live verified yet.