SCREEPS DEFENSE TOOL
Tower Damage, Heal, and Repair Calculator
Calculate range falloff, per-Tower output, combined volleys, Energy use, optional OPERATE_TOWER power, and the net ticks required after entering opposing healing, damage, or decay.
INPUTS
Tower and target assumptions
BOUNDARIES
Raw Tower power is not combat resolution
The tool uses standard Tower power, full output through range 5, linear falloff to range 20, and 10 Energy per action. It assumes all selected Towers can submit the same action every tick.
Combat still depends on TOUGH ordering and Boosts, hostile healing, target movement, ramparts, Safe Mode, action conflicts, Tower Energy distribution, and accepted intents.