OBJECT HUB

PathFinder API Hub

A focused hub for tile-level PathFinder, room-level routes, ERR_NO_PATH, CostMatrix, and movement debugging.

Pathfinding starts by separating room-level routing from tile-level search. Inspect incomplete, cost, ops, and callbacks in addition to the returned path.

API

Covered API surfaces

These entries come from the shared quick-reference dataset. The highest-value surfaces stay visible; secondary entries remain available on demand.

2
Game

Game.map.findRoute(from, to, opts)

Plan a room-level route between rooms and inspect exit directions plus the next-room sequence.

cross-roomrouterouteCallback
Open in API reference →
Systems

PathFinder.search(origin, goal, opts?)

Run tile-level pathfinding and inspect path, cost, ops, and incomplete rather than treating the path alone as the result.

PathFinderCostMatrixpathfindingincomplete
Open in API reference →

RETURN CODES

High-signal return codes

These are the return-code paths already connected to this object in the site's existing guides and error reference.

GUIDES

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TOOLS

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